#include "speed_pickup.h"

CSpeedPickup::CSpeedPickup(float fX, float fY, float fZ) : 
    CPickup(fX, fY, fZ, "textures/pickups/speed_pickup.png", "speed_pickup", 
        ENT_PICKUP_SPEED)
{
    CSpeedBuff *pCSpeedBuff(new CSpeedBuff());
    addBuff(pCSpeedBuff);
}